Weapons

There are a wide variety of weapons avaliable to suit plenty of different playstyles. While their use may in some cases be restricted either by class or by race, they can be combined both with other weapons and other modes of attack, such as magic, to help tailor a particular character to a way of play you feel comfortable with.

At the moment this is only a rough idea of the sort of weapons that will be avaliable past the concept stage, so don't go picking a favourite just yet.

Melee
In addition the Spellblade class possesses the ability to enchant their weapon with magic to allow for specialised damage in different situations.
 * Sword
 * Spears
 * Axes
 * Greatswords
 * Daggers
 * Tridents

Ranged
It should be noted that all weapons requiring gunpowder or other such materials to function should be considered very primitive by meta-game standards.
 * BowsSteampunk_gun_01_by_ignusdei-d2xriw2.jpg
 * Pistols
 * Rifles
 * Revolvers
 * Cannons
 * Magic cannons
 * Chaingun crossbows

Special

 * Traps
 * Mines
 * Bombs