Close-range

Close-range classes are those normally found on the frontlines on battle. Commonly based on melee attacks and other offensive skills, they are concerned with getting close to enemies in order to either deal large amounts of damage or to protect the other members of the party from enemy attacks.

While sometimes using defensive skills in order to prolong their stay in enemy territory, a close-range class tends to be more concerned with doing large amounts of damage in as short a time as possible. The Dig Dug takes this to an extreme level, with its extraordinary strength yet almost non-existant defensive capabilities. Typically classes tend to be more balanced, such as the Thomas who find themselves able to both attack and defend in almost equal measure.